Snapmaker U1 · 2026

Innovation
Fund

Our first community-powered innovation fund for the next era of 3D printing. Founding Sponsorships to honor the makers whose work contributed to the success of U1. Open Competition to reward the ones taking it further. We give back, you build forward — together on Snapmaker U1.

$150K
Total Fund
=
$50K
Founding Sponsorships
+
$100K
Open Competition
Snapmaker U1 Innovation Fund

Three reasons. One mission.

The U1 didn't get here alone — it stood on the shoulders of an innovative community decades in the making. This fund is how we say thank you, and how we keep that movement going.

01

Push U1 further

Unlock everything U1 can do — through community-built software, hardware, and workflows we couldn't ship alone.

02

Give back to the community

Cash, recognition, and platform support for the developers who keep 3D printing moving forward.

03

Welcome the next wave

3D printing is entering its color era. We want more makers, hackers, and newcomers showing up to shape what comes next.

Two ways to say thank you.

$50K goes to direct sponsorship of developers who've already shaped U1.
$100K powers two open competitions where any maker can win.

SPONSORSHIP TRACKActive

Thank you for
making something wonderful.

$50,000
12 – 24 months · Monthly support

For developers who've already shaped U1 in meaningful ways. We provide steady monthly cash support so you can keep building.

  • Full Spectrum
  • OrcaSlicer
  • Klipper
  • Moonraker
  • Fluidd
  • More TBA
COMPETITION · PHASE 1Opens Jun 9

For everyone with an idea.

$50,000
Jun 9 – Sep 7, 2026 · Winners Sep 30

Open to every developer and U1 user. 3-month build window. Public evaluation by the committee and the community.

  • 20 winners
  • 3 tiers
  • Public showcase
COMPETITION · PHASE 2Opens Oct 1

Round two. New ideas, same energy.

$50,000
Oct 1 – Dec 31, 2026 · Winners Jan 22, 2027

Same open structure as Phase 1. Try again, build something new, level up your last entry.

  • 20 winners
  • 3 tiers
  • Public showcase

What the community is building right now.

41 projects submitted to Phase 1 — slicing engines, firmware, hardware mods, CAD tools, converters, and things we never saw coming. Every one of them is someone betting their weekends on U1.

FIRMWARE

SnapmakerU1 Extended Firmware

by paxx12

Custom repackaged U1 firmware that unlocks SSH access and debugging, plus a supporting stack for hardware-accelerated camera, touchscreen, and Klipper metrics.

Workflow
SOFTWARE

orcaslicer-imagemap

by Sentient Stardust

Maps smooth image textures onto model sides with no extra seams — switches CMYK-style patterns per layer and only tunes overhang.

Slicing EngineFull Spectrum
FIRMWARE

bespok3d

by unlucio

An app store and package manager for Klipper printers. One-click plugins, adapters, and modules — no terminal, no custom firmware builds.

Plugin Dev
HARDWARE MOD

multiACE

by decay71

Integrates up to 4 Anycubic ACE Pro units with cross-device loading, experimental color swapping, a web UI, and web pre-flight.

Filament MgmtMulti-Color
3D MODEL EDITOR

ditherforge

by Tim Newsome

Full-color texture prep for 4-color printing. Loads GLB/OBJ, picks colors from your inventory, dithers to match the source, repairs non-manifold meshes.

Multi-ColorFull Spectrum
HARDWARE MOD

QCMS Filament System

by Qingyizi

The Qingluan filament management system expands U1's material channels — a 4+3 setup now at 95% adaptation.

Filament MgmtMulti-Color
3D MODEL EDITOR

Kromacut

by Victor-Iulian Sandu

Online tool turning any 2D image into layered full-color print files. Adapts to your filament colors, previews in 3D, exports print-ready STL/3MF.

Slicing EngineWorkflow
3D MODEL EDITOR

Miniskyline

by Joseph Olson

Generates 3D models of cities, terrain, and celestial bodies — filling the gap left when Map2model shut down. 4,000+ previews in its first week.

New ArchitecturePrinter ManagementMulti-Color
SOFTWARE

u1hub

by Daniel Gambill

Self-hosted dashboard for many U1 printers at once — progress, ETA, temps, remote filament swaps, gcode transfer with thumbnails, and usage stats.

Printer ManagementPrinter Farm
SOFTWARE

Snapmaker-Orca multi-nozzle

by Felix Waitz

Multi-nozzle slicing with fixed or dynamic layer heights per extruder, so different parts of one object print with different nozzle sizes.

Slicing EngineWorkflow
SOFTWARE

SnapCon

by Eran Binyamin Zeitoun

Fleet management and Orca device control for clusters of U1 printers.

NetworkingWorkflow
3D MODEL EDITOR

Lumina-Layers

by Big fat cat

A hierarchical lightweight visual processing framework built for multi-color plane overprinting, adaptable across devices.

New ArchitectureWorkflowMulti-Color
SOFTWARE

FOrcaSlicer

by Ji Yang

Flexible OrcaSlicer for the Snapmaker U1 — Color Patch prints painted surfaces as a shell over a different-material core (soft grip on a rigid body, see-through layers), plus mixed nozzle sizes with per-nozzle line width & speed.

Slicing EngineMulti-Nozzle
SOFTWARE

makerworld-to-snapmaker-u1

by Noesen Nico

Browser extension that converts MakerWorld print configs into native U1 projects in one click. Runs entirely locally, no upload needed.

Plugin Dev
HARDWARE MOD

pandabreath-klipper

by Justin Hayes

Native Klipper extension for the Biqu Panda Breath chamber heater — three modes, thermal safety interlock, mainline-compliant.

Temperature ManagementThird-party Fitting
HARDWARE MOD

U1 Driver Heatsink Mod

by Brandon Cheek

Relocates the stock heatsink behind the mainboard to cool the correct side of the TMC flip-chip. Big drops in driver and CPU temps.

ElectronicsTemperature ManagementDIY
3D MODEL EDITOR

Bird3D

by Shijie Lin

High-precision bird model platform generating AI content tuned for multi-color printing, with an open API planned.

WebGenerative Modeling
SOFTWARE

AFC-Klipper-Add-On

by jimmyjon711

Hardware-agnostic automation framework bringing multi-color, multi-material support to Klipper. Works with open and commercial changers — and can raise U1's color ceiling.

Filament MgmtMulti-Color
3D MODEL EDITOR

Meshivo

by Jason Jiang

AI-agent-powered 3D editor built as a workflow tool, simplifying model creation and print inspection.

New ArchitectureGenerative Modeling
HARDWARE MOD

Filament Syndicate Foreman 5

by Nick Porter

Print-farm monitoring device designed for U1 and compatible with any Moonraker-based printer.

Printer ManagementPrinter FarmMonitoring
APP

snapmaker-u1-toolkit

by Brent Bolinger

Mobile-first companion app for U1 — guided uploads of sliced files, confirm-before-print safety, and live print monitoring.

Slicing Engine
SOFTWARE

snaporca-cad

by Tommaso Bianchi

Open-source CAD built directly into Snapmaker Orca. Parametric sketching and modeling, so you stop bouncing files between CAD and slicer.

Slicing EngineWorkflow
SOFTWARE

PolyCarver

by Dave Riganelli

Curve-cutting on meshes by drawing splines — breaking past the plane-only limits of conventional slicers.

Slicing EngineWorkflow
SOFTWARE

Nozzle Buddy

by Eric Lin

Converts 3mf and Full Spectrum files between mainstream slicers, carrying coloring and support parameters across with clear warnings on mismatch.

WorkflowSlicing Engine
SOFTWARE

sindricad

by Thomas Haugen

Open-source parametric 3D editor built for Linux, U1-first — parametric modeling, color assignment, and project-adaptive export.

WorkflowNetworking
HARDWARE MOD

Sidecar 16-Color MMU

by Eric Nelson

A sidecar multi-material unit pushing U1 to 16 colors, shared and iterated openly in the Snapmaker community group.

Filament MgmtDIYMulti-Color
SOFTWARE

u1-slicer-for-android

by Kevin Bernitz

OrcaSlicer-based slicer for Android. Prep, slice, and upload straight from a phone or tablet — no desktop needed.

Mobile AppSlicing Engine
SOFTWARE

OrcaFS-NeotkoCM

by Neotko

Orca mod centered on full-spectrum layer blending — Neoweaving, color mixing, multi-channel and path blending to simulate fabric-like textures.

Slicing Engine
FIRMWARE

U1 Adaptive Pressure Advance

by Jeff Barrows

Auto-generates adaptive pressure advance configs using U1's onboard sensors and a Klipper extension — no manual test prints.

Workflow
HARDWARE MOD

U1 P1S/X1 Hotend Mod

by Brandon Cheek

Adapts Bambu Lab hotends to U1 — hardened nozzles, multiple sizes, and high-flow options, all before official support arrived.

Extruder / HotendMaterial Compat.
SOFTWARE

snapmaker-studio

by Kunal Khurana

Free local pre-print checker for U1. Flags model defects and risky settings up front, before you waste filament.

Workflow
SOFTWARE

Adaptive Manufacturing Planner

by Josh Lane

Geometry-aware manufacturing planning for U1. Phase one handles software-level fuse width and contour verification.

Slicing EngineMulti-Nozzle
3MF CONVERTER

bambu-to-snapmaker-u1

by thadius83

Web app converting Bambu Studio files into U1-compatible projects, closing the gap between the two ecosystems.

Slicing Engine
3MF CONVERTER

Bambu & Snapmaker U1

by nbn.cat

Browser tool converting Bambu Studio files into the format Snapmaker U1 expects.

Slicing Engine
FIRMWARE

Helix

by Robert Ramsey

Touch-first mobile control app built on React Native/Expo for U1 running PAXX firmware — monitoring, control, files, calibration, filament.

Printer Management
FIRMWARE

PrinterTools

by FixoLab

Management dashboard for 3D printers across brands — remotely connect and manage Bambu Lab, Klipper, and OctoPrint machines from anywhere.

Printer Management
SOFTWARE

PrintProof (3mf-to-glb)

by Sami Salah

Browser tool that opens U1 .3mf files with full color data, recolors in real time, and previews prints in mobile AR. No install, no upload.

Slicing Engine
SOFTWARE

SpoolEase

by Yaniv Shaya

Filament management system wired into printers and slicers — inventory location, weight tracking, and remote monitoring with no complex setup.

Filament MgmtSlicing Engine
SOFTWARE

btu

by Nzlov

Converts Bambu Studio 3MF filament configs into U1 3MF while preserving geometry. Handles layered projects and full-spectrum mixed-material ones.

Plugin Dev
SOFTWARE

BREPcode

by Aryn Rand

Browser-based CAD driven by code or natural language, shareable by URL. Built for 4-head printers, outputs color 3MF directly.

Workflow
SOFTWARE

OrcaSlicer FS UI rework

by Hanno Witzleb

Rebuilding the mixed-filament UI for OrcaSlicer's Full Spectrum branch with ratdoux — new sidebar, three filament card types, a management dialog.

Slicing Engine

Your project could be on this wall. Submissions close September 7, 2026.

Submit your project →

Two phases. Twenty innovators each.

Bring your boldest U1 build. Share it with makers around the world. Make the community better — and walk away with cash, recognition, and a stage to amplify your work.

Jun 9 '26

Submissions Open

Build & submit your project

Sep 7 '26

Submissions Close

Last day to submit

Sep 22 '26

Evaluation Ends

Committee + community vote

Sep 30 '26

Winners Announced

Cash & honors awarded

TIER 01

U1 Pioneer

3
Winners
$5K
Cash · each
Honor
  • Winner's badge and certificate
Promotion
  • Official social media spotlight
Collaboration
  • New product beta access
TIER 02

Eco-Enhancer

7
Winners
$3K
Cash · each
Honor
  • Winner's badge and certificate
Promotion
  • Official social media spotlight
Collaboration
  • New product beta access
TIER 03

Active Builder

10
Winners
$1.5K
Cash · each
Honor
  • Winner's badge and certificate
Promotion
  • Official social media spotlight
Collaboration
  • New product beta access

How to participate.

Four steps. Open to every developer and U1 user worldwide.

STEP 01

Prepare your project

Build something on or around U1 — slicer plugin, hardware mod, workflow, accessory.

STEP 02

Publish openly

Upload to GitHub or any publicly accessible page — blog, site, your own platform, or a Patreon-style page where supporters can back your work.

GITHUBBLOGWEBPATREON
STEP 03

Share with community

Post in any Snapmaker community channel so makers can find and discuss it.

STEP 04

Submit & be reviewed

Submit via the form below, message an admin, or accept an official invitation.

HEADS UP
Currently, you can directly submit via the form below. We will update the subsequent project voting system in the next month, which will make it convenient for everyone to browse and vote on the projects that have already been submitted.

How projects are judged.

Three dimensions decide the project score — then we mix it with how the community feels about your work.

Innovation & Technical Depth

Fresh functional directions. Hard problems solved with creative, original approaches that unlock new use cases on U1.

— Core Dimension

Openness & Quality

We favor open source — reproducible on GitHub, fully documented, built to extend. Closed-source projects can qualify if they give back another way: open APIs, transparent setup, and a real commitment to the community.

— Core Dimension

Practicality & Adaptability

Solves real, common U1 pain points. Broad potential to be reused, remixed, and adapted across the community.

— Core Dimension
80%
Tech Committee
Snapmaker product & engineering team, plus invited industry experts.
  • Snapmaker PMs & senior engineers
  • Industry experts
  • Community tech committee
+
20%
Community Vote
A weighted blend of public love for your work across our community channels.
  • GitHub repository stars
  • Community channel likes
  • Project page upvotes

Who decides.

A balanced panel of Snapmaker insiders, community veterans, and respected industry voices.

Group 01

Snapmaker Official

  • Product Manager U1 Platform
  • Senior R&D Engineer Hardware & Software
  • Snapmaker Founder Final round
Group 02

Community Tech Committee

  • Engineers & enthusiasts Nominated
  • Senior community admins Forum & Discord
  • Active power users Self-nominated
Group 03

Industry Experts

  • Slicer expert To be announced
  • Hardware expert To be announced
  • Community expert To be announced

Submit your project in 2 minutes.

Phase 1 is open — submissions close September 7, 2026. Drop your details, share your GitHub link, and let's see what you've built.

$
Win up to $5,000 cash per project
Get featured on Snapmaker global site
Direct access to Snapmaker product team
Keep your IP. Stay 100% open source.

Project submission

Required fields marked with *. Takes about 2 minutes.

Public on your card as “by …” — a handle is fine.
Never shown publicly.
Becomes your card description — cards show the first 3 lines (~150 chars). Longer text still reaches the judges.

Open-source projects are our favourite, but closed-source ones are welcome too — as long as they give back to the U1 ecosystem in some way.

Frequently asked.

Who can apply for Phase 1 and Phase 2?

+

Anyone. That said, having a U1 in hand makes debugging much easier. If you've got a great idea but no machine, submit your details through the form above and let's talk — we may sponsor a unit to help you get started. Go for it.

Do I need to own a U1 to participate — or what if my project requires more than one?

+

Same as above — you don't strictly need a U1 to apply, but we strongly recommend getting one (yes, really 😄). Since the whole point of the fund is to push U1 further, having one in hand to debug on dramatically improves your chances of winning. If you've got a strong idea but no machine, or your project genuinely needs more than one U1, submit through the form above to reach our community team — we'll review your case and do our best to support you.

Does my project have to be 100% open source?

+

No, open source isn't required. Our goal is to encourage innovation — if you have a great or even wild idea that pushes U1's boundaries, we want to see it. Closed-source projects are welcome too, as long as you have a working demo to share.

Can I submit multiple projects per phase?

+

Yes. You can submit additional projects via the form on this page, or send them directly to community@snapmaker.com.

What if I started my project before June 9?

+

No problem — in fact, it's often better. Mature projects tend to be stronger entries. We just ask that the project be meaningfully connected to U1.

How do I get considered for the Sponsorship Track?

+

Reach out at community@snapmaker.com, or talk to one of our community admins in any Snapmaker channel. We review these conversations internally — if there's a fit, we'll get in touch to discuss what kind of support makes sense. And we welcome you telling us exactly what you need.

How is the community vote calculated?

+

We're building an online voting system that will let users like projects directly on the site — that'll be the main data source. The exact weighting is still being finalized.

How is the cash prize delivered?

+

Winners will be contacted within two weeks of the announcement and paid via online bank transfer or PayPal. Taxes are the winner's responsibility, but we'll do our best to provide any documentation you need.

Do I keep IP after winning?

+

Absolutely. We're here to provide support, not take your work. For projects that meaningfully benefit U1, we may invite you to collaborate on bringing it further — but those details would be negotiated with you individually.